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Stats updated 11 minutes ago, patch 09-29
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Build ID

872212

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All ranksEmissary+Phantom+Eternus
Win rate
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Heroes / Graves / Build

Jamlex Tank Graves

UpdatedNotes on 37 of 5448 itemsVersion 241Updated 10/28/2026

Explanation + Gameplay on Youtube @ Jamlex, Tested + Played in Ascendant. Tankier Variant: 908388 You stack Resists + Health for high eHP Torment Pulse = instance damage, the idea is to stack many item damage instances together to have higher effective DPS. Torment + Tesla/Capacitor + Toxic + Escalating Exposure + Scourge + Siphone Bullets - 7 item instances of damage combined simultaniously. If you do not like Torment Pulse swap it, but I think it's good. Leo Solved Gun Graves [788707] - Best Gun Build

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All ranksEmissary+Phantom+Eternus
Win rate
54.1%
Matches
148
Players
51
Meta match
13/15

Eternus, last 30 days. Missing from the meta: Superior Duration, Arcane Surge.

Phases come from when Graves's players usually buy each item (Eternus).

Lane
0 to 10 min
  • Restorative Shot

    Best Sustain item in lane, cannot miss with Graves, try to track CD and use on enemies in lane for +50 heal

    ~1 min
  • Extra Regen

    Only when scared/ heavy poke. Can buy this first and then sell whenver you need money/slots after lane.

    ~3 min
  • Grit

    Insanely strong Trading + Survivability in lane. I often use this on high health to win an important trade in lane!

    ~6 min
  • Extra Spirit

    +10 spirit to help abilities + items + sustain off jar of the dead healing

    ~7 min
  • Mystic Shot

    Can't miss, massive damage, 3 - 5k damage per game. Huge with Resto Shot to trade. Can build tesla first instead!

    ~8 min
  • Extra Stamina

    Buy when you need it. No longer 2 stam victim

    ~8 min
Mid game
10 to 20 min
  • Tesla Bullets

    Massive Damage item, good for farming + fighting. Spreads MVuln, make sure to IAD + Slide with this to get the most use out of activations

    ~10 min
  • Enchanter's Emblem

    Green Imp spirit, 15 Spirit conditonally with 18% spirit resist permanantly. 25% spirit resist w/ mvuln

    ~11 min
Late game
20 min +
  • Spirit Lifesteal

    Extremely valuable to sustain and Fight longer and Win fights you shouldn't. Upgrade into Spirtual Overflow later.

    ~21 min
  • Capacitor

    Major Damage upgrade + active for picks. This is one of Graves best damage items. You can EE first but Capac will be more damage.

    ~21 min
Situational
Not in most games
  • Spellbreaker

    Vs Carbine Paradox and other high burst spirit

  • Phantom Strike
  • Spirit Sap
Extended Magazine
~11 min
  • Suppressor

    This or Imp Spirit. -- Suppresor is only -11 mshot, -2 tesla, -3 torment; damage @ spirit spike. I don't build Boundless anymore if you want to then buy Imp spirit here.

    ~13 min
  • Weapon Shielding
    ~13 min
  • Spirit Shielding

    I think it's better to buy if you can spare slots. Shield scales on level. The barrier shields ALL damage not just spirit!!! +18% resist only works on shield. The shield inherits all % resists

    ~13 min
  • Improved Spirit

    +8 spirit to help scalings on abilities + items. +27 spirit when bought on 4.8k spike. Or suppressor but Imp gives a noticble increase on damage

    ~14 min
  • Split Shot
    ~15 min
  • Torment Pulse

    Purple Spike AoE for Farm + Fight, another instance of spirit damage. IAD kite with range to get maximum value

    ~15 min
  • Heroic Aura

    [can skip] Throw skulls then heroic to increase their attack speed and dash speed. Or boost zombies movespeed to make them near impossible stop

    ~16 min
  • Reactive Barrier
    ~18 min
  • Stamina Mastery

    IAD + more stam to be able to kite everyone and chase. Massive Power Spike + Green spike now

    ~19 min
  • Compress Cooldown
    ~19 min
  • Toxic Bullets

    4th Instance of Damage. % Health Damage valuable vs all. Extremely Strong w/ 22% spirit res shred.

    ~19 min
  • Mystic Vulnerability

    Spirit resist for you and Spirit Resist Shred on enemies 8% with MVuln, 22% with MVuln + Essence theft. Damage Amp for you + the team & nullify enemy spirit resist purchases

    ~22 min
  • Counterspell

    if you need would slot instead of spirit resilience

    ~23 min
  • Escalating Resilience

    Escalating Res 30% bullet resist with some Mag Size + Health

    ~25 min
  • Spirit Resilience

    Massive Spirit resist stat check

    ~25 min
  • Boundless Spirit

    +50 spirit

    ~27 min
  • Ricochet
    ~27 min
  • Siphon Bullets

    Can't be Anti Healed. % Health True Damage on enemies w/ Toxic + Scourge you fry Tanks. Also fixes Graves Health Issues. Building early for Suvivability, Bullet Resist + %Health Damage!

    ~27 min
  • Metal Skin

    vs major m1 threat

    ~28 min
  • Escalating Exposure

    4 stacks ∼= boundless, EE better when damage instance stacking. Mystic shot, Tesla, Torment, Toxic x52% from Escalating. Our 5th Damage Instance

    ~29 min
  • Transcendent Cooldown

    Reduces CD on Mystic Shot, Torment Pulse, Tesla/Capacitor, Heroic Aura, Escalating Exposure, Siphon Bullets

    ~30 min
  • Spiritual Overflow

    THIS OR INFUSER. Overflow is only 29 Spirit less than Boundless. +Fire rate +Spirit +Duration

    ~31 min
  • Silencer

    Vs heavy Spirit Team Comp

    ~31 min
  • Inhibitor
    ~31 min
  • 35% spirit resist shred with essence theft + mvuln + spirit shredder bullets

  • Infuser

    Sell shield/enchanters. You are now Viktor. If you want more damage build Spirtual Overflow instead

  • Spirit Shredder

    Test instead of MShot, it could be more damage with instance stack + EE to make it total 28% shred

  • Golden Goose Egg
  • Dispel Magic

    if you need would slot instead of spirit resilience

  • Divine Barrier

    Vs Pocket to cleanse Affliction

  • Leech
  • Plated Armor

    Vs Multiple M1s/ On-hits

  • Scourge

    Prio vs heavy frontline. Scourge for more Spirit Resist (70-80%) with +40% Debuff Resist, True Tank here with AoE % Health Damage.

  • Indomitable

    vs 1 time CC's don't buy into Artic Blasts, Unstop better

  • Unstoppable