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Stats updated 31 minutes ago, patch 09-29
Heroes /
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Build ID

236324

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All ranksEmissary+Phantom+Eternus
Win rate
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Heroes / Seven / Build

Natan's ZapzapPewpew

UpdatedNotes on 34 of 3939 itemsVersion 215Updated 10/17/2026

ballsballsballsballs

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All ranksEmissary+Phantom+Eternus
Win rate
41.1%
Matches
151
Players
67
Meta match
12/15

Phantom+, last 30 days. Missing from the meta: Superior Duration, Extra Stamina, Duration Extender.

Phases come from when Seven's players usually buy each item (Phantom+).

Lane
0 to 10 min
  • Restorative Shot

    extra sustain, nice against chunky targets

    ~2 min
  • Monster Rounds

    Push faster, helps with early jungling as well

    ~2 min
  • Extra Regen

    Sell for slot whenever needed

    ~2 min
  • Arcane Surge

    Use every time before Power Surge

    ~8 min
  • Suppressor

    You spread this AOE permanently and it works on Jungle Camps / Troopers as well, so you also take less damage while farming. Sell for slots late game

    ~8 min
  • Grit

    builds into a shielding item

    ~8 min
  • Cultist Sacrifice

    Eat a T3 camp at 8 minutes

    ~9 min
  • Enchanter's Emblem

    spirit res and power

    ~9 min
Mid game
10 to 20 min
  • Extra Spirit
    ~10 min
  • Extra Charge
    ~12 min
  • Spirit Shielding

    Can be good against spirit nukes, Counterspell also often great against those and more versatile

Late game
20 min +
  • Escalating Exposure
    ~21 min
  • Dispel Magic

    Rarely needed on this hero, but can be good against lots of cleansable debuffs (infernus vindicta toxic bullets EE etc)

    ~21 min
Situational
Not in most games
  • Weapon Shielding

    good vs weapon dmg

  • Counterspell

    Parry that shit. Good against telegraphed burst/cc (Pocket, Lash, Drifter ult, Rem ult, Infernus ult etc)

~12 min
  • Healbane

    You proc this better than any other hero. Buy in lane vs healing heroes or skip completely if enemy team barely has any healing (very rare)

    ~13 min
  • Fleetfoot

    Removes the 30% Movespeed penalty while shooting, remember to constantly slide on the rhythm of your gun's bursts to get infinite ammo (also while farming jungle)

    ~14 min
  • Mystic Vulnerability
    ~15 min
  • Enduring Speed

    Big speed

    ~16 min
  • Spirit Lifesteal

    Little bit of healing

    ~17 min
  • Improved Spirit

    Builds into Boundless Spirit

    ~18 min
  • Reactive Barrier

    Good if enemy team procs it easily (Vindicta Bebop Paradox Haze etc)

    ~18 min
  • Rapid Recharge

    Accio Dobby's Bawlls

    ~21 min
  • Debuff Reducer

    builds into unstoppable/indom

    ~23 min
  • Metal Skin

    VS Gun heroes, but does slow you down

    ~23 min
  • Spirit Resilience

    If you need 10 morbillion spirit resist.

    ~26 min
  • Unstoppable

    5 seconds of ult guaranteed

    ~26 min
  • Indomitable

    Good vs catch

    ~26 min
  • Infuser

    kinda mediocre unless you want to unstoppable + T3 ult

    ~29 min
  • Boundless Spirit

    Shibbity Birit, you just doubled your Spirit

    ~31 min
  • Spirit Burn

    anti heal

    ~31 min
  • Plated Armor

    VS Gun Heavy Teams with On-Hit effects, Haze, Wraith, Mirage, Infernus etc

    ~32 min
  • Refresher
    ~34 min
  • Transcendent Cooldown

    Works on Escalating Exposure now, pretty neat, gets a LOT more value if you have items like warp stone/counterspell/unstoppable/eshift

    ~35 min
  • Warp Stone

    Some extra mobility to help you escape sticky situations on an otherwise immobile hero

  • Crippling Headshot

    Low key you already have so much shred this item isnt even needed lol, but good if you need even more healing reduction and shred

  • Ethereal Shift

    Good to stall vs dive or telegraphed cc

  • Juggernaut

    speed and firerate slow, good with plated vs gun teams

  • Spellbreaker

    VS Spirit Burst / Debuff Heavy teams